Principle and Working :
Fresnel's Biprism used to create two Virtual coherent light sources by refraction and reflection respectively and observe interference phenomenon. Monochromatic light in these experiments is produced by sodium light source or he-ne laser. The wavelength (λ) can be determined by the formula
...
λ = βd/D
where β is fringe width.
D is a distance between virtual source and screen or eyepiece.
d distance between two virtual source.